Battlefield 2
Moderatoren: Krallzehe, HellsKitchen, PogueMahone
In deiner Config das hier editieren:
Code: Alles auswählen
ControlMap.addAxisToTriggerMapping c_GIMouseWheelUp -1 IDFMouse IDAxis_2 0
ControlMap.addAxisToTriggerMapping -1 c_GIMouseWheelDown IDFMouse IDAxis_2 0
Nagut, dann eben so:
folgendes entfernen oder auskommentieren:
ControlMap.addAxisToTriggerMapping c_GIMouseWheelUp -1 IDFMouse IDAxis_2 0
ControlMap.addAxisToTriggerMapping -1 c_GIMouseWheelDown IDFMouse IDAxis_2 0
und damit ersetzen:
ControlMap.addAxisToTriggerMapping c_PIWeaponSelect2 -1 IDFMouse IDAxis_2 0
ControlMap.addAxisToTriggerMapping -1 c_PIWeaponSelect3 IDFMouse IDAxis_2 0
Mausrad hoch Pistole, Mausrad runter Gewehr!
folgendes entfernen oder auskommentieren:
ControlMap.addAxisToTriggerMapping c_GIMouseWheelUp -1 IDFMouse IDAxis_2 0
ControlMap.addAxisToTriggerMapping -1 c_GIMouseWheelDown IDFMouse IDAxis_2 0
und damit ersetzen:
ControlMap.addAxisToTriggerMapping c_PIWeaponSelect2 -1 IDFMouse IDAxis_2 0
ControlMap.addAxisToTriggerMapping -1 c_PIWeaponSelect3 IDFMouse IDAxis_2 0
Mausrad hoch Pistole, Mausrad runter Gewehr!
Ich probier das mal aus Ante, danke!
Übrigens ist bei mir die Sprachausgabe ziehmlich am Stottern. Woran kann das liegen? Welche Settings sind da zu empfehlen? Brauche ich nen neuen Treiber (sollte eigentlich aktuell sein, SB Audigy 2)?
Die automatische Sprachausgabe stottert, die Voicefunktion ebenso. Alle Soundeffekte sind ok. Ping ist so um die 18, also an der Verbindung sollte das nicht liegen (wegen Voicecom).
Übrigens ist bei mir die Sprachausgabe ziehmlich am Stottern. Woran kann das liegen? Welche Settings sind da zu empfehlen? Brauche ich nen neuen Treiber (sollte eigentlich aktuell sein, SB Audigy 2)?
Die automatische Sprachausgabe stottert, die Voicefunktion ebenso. Alle Soundeffekte sind ok. Ping ist so um die 18, also an der Verbindung sollte das nicht liegen (wegen Voicecom).
„Wissen ist Nacht!“
Prof. Dr. Abdul Nachtigaller
Prof. Dr. Abdul Nachtigaller
Hab auch die Audigy 2.
Bei mir taucht das nur auf wenn ich auch das Ruckeln habe.
Guck mal hier:
http://de.europe.creative.com/support/downloads/
1.84.55 ist aktuell.
Bei mir taucht das nur auf wenn ich auch das Ruckeln habe.
Guck mal hier:
http://de.europe.creative.com/support/downloads/
1.84.55 ist aktuell.
Code: Alles auswählen
- Die folgenden Soundkarten unterstützen die Option Hardware-Audiorenderer nicht:
Altec Lansing ADA70 USB Speakers
AOpen AW-320
ASound Express II
Aureal Vortex
Aureal Vortex 2
Aztech A3D
Creative Labs SB PCI 128
Creative Labs SB PCI 64
Creative Labs SB Live! 24 bit
Creative Labs SB Live!
Diamond Monster Sound II MX300
Diamond Sound Impact S90
Ensoniq Audio PCI PNP
ESS Canyon 3D
ESS Canyon 3D-2
ESS Maestro-2 3D Audio
Hercules Gamesurround Muse Pocket USB
Hi-Live PCI
Hi-Live PCI SC4000
M-Audio Sonica
M-Audio Sonica Theater 7.1
M-Audio Transit USB
Microsoft Digital Sound System 80 USB
Philips Acoustic Edge
Siig Soundwave Pro PCI
Turtle Beach Montego A3D Xstream
Turtle Beach Montego II
Turtle Beach Montego II Quadzilla
Yamaha Xwave-192
Yamaha Xwave-512
- Die folgenden Soundkarten unterstützen die Option Hardware-Audiorenderer mit aktiviertem EAX nicht:
Altec Lansing ADA70 USB Speakers
AOpen AW-320
AOpen Phantom 3D AW-724
ASound Express II
Aureal Vortex
Aureal Vortex 2
Aztech A3D
Creative Labs SB 16 PCI
Creative Labs SB Audigy 2 NX
Creative Labs SB Audigy LS - (5.1)
Creative Labs SB Extigy
Creative Labs SB Live 24-bit
Creative Labs SB Live
Creative Labs SB Live PLATINUM
Creative Labs SB Live Value
Creative Labs SB Live X-GAMER
Creative Labs SB Live X-GAMER 5.1
Creative Labs SB MP3+ USB
Creative Labs SB PCI 128
Creative Labs SB PCI 512
Creative Labs SB PCI 64
Diamond Monster Sound II MX300
Diamond Monster Sound MX400
Diamond Sound Impact S90
Ensoniq Audio PCI PNP
ESS Canyon 3D
ESS Canyon 3D-2
ESS Maestro-2 3D Audio
Hercules DIGIFIRE 7.1
Hercules Game Theater XP 7.1
Hercules Gamesurround Fortissimo III 7.1
Hercules Gamesurround Muse Pocket USB
Hi-Live PCI
Hi-Live PCI SC4000
IOMagic Storm Surge
M-Audio Sonica
M-Audio Sonica Theater 7.1
M-Audio Transit USB
Microsoft Digital Sound System 80 USB
Nvidia nForce Audio
Nvidia nForce2 Audio
Philips Acoustic Edge
Realtek ALC861 audio
Siig Soundwave Elite 2000
Siig Soundwave Pro PCI
SoundMAX 3
SoundMAX
SoundMAXSoundMax Cadenza (Intel 845)
SoundMAX Cadenza (Intel 850)
SoundMAX ADI AD1980 CODEC
Turtle Beach Montego A3D Xstream
Turtle Beach Montego II
Turtle Beach Montego II Quadzilla
Turtle Beach Santa Cruz
Yamaha Xwave-192
Yamaha Xwave-512
Zoltrix Nightingale Value
Hatte EAX erst an, dann ausgeschaltet. War beides das gleiche. Software hab ich nicht getestet ... aber meine Audigy 2 wird angeblich unterstützt. Nachher mal schauen, danke für die Liste!
Also für Leute, die sich nicht näher auskennen ist BF2 ja ein Frustdesaster erster Klasse ...
Also für Leute, die sich nicht näher auskennen ist BF2 ja ein Frustdesaster erster Klasse ...
„Wissen ist Nacht!“
Prof. Dr. Abdul Nachtigaller
Prof. Dr. Abdul Nachtigaller
- Passagier57
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PostPosted: Fri Sep 30, 2005 2:57 pm Post subject: Battlefield 2 1.03 Patch Update
Battlefield 2 1.03 Update Enters Final QA Pass
That's right, troops. Barring any last minute issues, the 1.03 Update is only a few days from release now. We thought this occasion warranted a post covering the major features and fixes coming in 1.03, so settle back and enjoy.
Wake Island 2007
That's right, the 1.03 update bundles the first Official map release from EA and DICE. In this case the map is a modern-era update of one of the most popular maps from Battlefield 1942 -- Wake Island. The People's Liberation Army has invaded Wake to threaten American supply lines. In response the US Marine Corps has been dispatched to reclaim the island.
The new Wake Island map comes to you free of charge thanks to Fileplanet’s new Battlefield 2 Channel. Visit it at http://www.fileplanet.com/battlefield2.shtml
New Features
Stats compare - view the extended stats details for any other player in your BFHQ simply by double-clicking on their name on the leader board or using the new search feature
Server Favorites and History - find your favorite servers that much easier. No more searching for them through the main server list
Nickname Prefix - Add and change your clan tag to your account name at will. No more creating alternate account names to cover the changes in your competitive lifestyle
Supply Drop Icons - Supply drops now appear on the main map and within the 3D Map. Find that elusive supply drop much, much quicker
Points for Destroying Command Objects - players now receive points for destroying the commander's toys. Special Forces players rejoice
Server Reserved Slots - Server Operators can now set aside slots for their admins to join a full server at any time
Vehicle Passengers - the names of players in a vehicle with you are now displayed when you enter or change seats
Countermeasures - a reload bar has been added for vehicle countermeasures. You'll always know now when you can set off that next flare
Tweaks
Point Farming changes - DICE has implemented functionality that makes it significantly harder to point farm on Ranked Servers
Mod Support - Mods now work properly with the Dedicated Server! Additionally, the game will automatically switch mods when joining a server that is running a mod you have installed but do not have activated
Map tweaks - Spawn menu map and Commander maps now scale based on the size of the level being played (16, 32 or 64 players). Mini-map also scales automatically based on the vehicle type you are using (manual changes to zoom levels are remembered as well)
Commander scoring - No more TKs from Artillery
Vehicle tweaks - No more accidental kills from bumping a friend with your tank (try to avoid hitting him at speed though) and no more struggling uphill in an APC. Also no more improper TK allocation from vehicle explosions
Auto Team Balance tweaks - Commanders and Squad Leaders now immune to team switch
Anti-Air Missiles - These are now much more effective against fast-movers
…and, of course, more. Look for the patch soon.
Battlefield 2 1.03 Update Enters Final QA Pass
That's right, troops. Barring any last minute issues, the 1.03 Update is only a few days from release now. We thought this occasion warranted a post covering the major features and fixes coming in 1.03, so settle back and enjoy.
Wake Island 2007
That's right, the 1.03 update bundles the first Official map release from EA and DICE. In this case the map is a modern-era update of one of the most popular maps from Battlefield 1942 -- Wake Island. The People's Liberation Army has invaded Wake to threaten American supply lines. In response the US Marine Corps has been dispatched to reclaim the island.
The new Wake Island map comes to you free of charge thanks to Fileplanet’s new Battlefield 2 Channel. Visit it at http://www.fileplanet.com/battlefield2.shtml
New Features
Stats compare - view the extended stats details for any other player in your BFHQ simply by double-clicking on their name on the leader board or using the new search feature
Server Favorites and History - find your favorite servers that much easier. No more searching for them through the main server list
Nickname Prefix - Add and change your clan tag to your account name at will. No more creating alternate account names to cover the changes in your competitive lifestyle
Supply Drop Icons - Supply drops now appear on the main map and within the 3D Map. Find that elusive supply drop much, much quicker
Points for Destroying Command Objects - players now receive points for destroying the commander's toys. Special Forces players rejoice
Server Reserved Slots - Server Operators can now set aside slots for their admins to join a full server at any time
Vehicle Passengers - the names of players in a vehicle with you are now displayed when you enter or change seats
Countermeasures - a reload bar has been added for vehicle countermeasures. You'll always know now when you can set off that next flare
Tweaks
Point Farming changes - DICE has implemented functionality that makes it significantly harder to point farm on Ranked Servers
Mod Support - Mods now work properly with the Dedicated Server! Additionally, the game will automatically switch mods when joining a server that is running a mod you have installed but do not have activated
Map tweaks - Spawn menu map and Commander maps now scale based on the size of the level being played (16, 32 or 64 players). Mini-map also scales automatically based on the vehicle type you are using (manual changes to zoom levels are remembered as well)
Commander scoring - No more TKs from Artillery
Vehicle tweaks - No more accidental kills from bumping a friend with your tank (try to avoid hitting him at speed though) and no more struggling uphill in an APC. Also no more improper TK allocation from vehicle explosions
Auto Team Balance tweaks - Commanders and Squad Leaders now immune to team switch
Anti-Air Missiles - These are now much more effective against fast-movers
…and, of course, more. Look for the patch soon.
- HellsKitchen
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- Registriert: Mi 9. Jan 2002, 01:00